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An outstanding game, and a revolution in gamingContinuing Blizzard's tradition of releasing outstanding games, World of Warcraft is their first attempt at entering the field of Massively Multiplayer Online Role-Playing Games (MMORPG), a new phenomenon in gaming. There won't be a second attempt - Blizzard has not just entered the field; they have completely dominated and revolutionized it. World of Warcraft is by far the most popular MMORPG ever, and one of the most popular games. Hundreds of thousands of players in America and millions across the world play this game. There are over 100 servers needed to support the huge population of World of Warcraft. Thousands of websites are dedicated to this game. For a game as revolutionary, popular, and outstanding, the only rating worthy of this game is a full ten out of ten. Being an MMORPG, World of Warcraft provides you with a character, which can be chosen from a wide variety of combinations. Your character will progress through the game by killing monsters and completing quests for experience, causing him to grow more powerful and acquire better equipment, enabling him to progress to new areas of the game. However, you are doing this alongside thousands of other players; some of whom you will trade with, others who you will group with to defeat powerful monsters that you couldn't defeat alone, and others who will be your enemies and will engage you in battle. Although this unique concept for a game has obviously been done before World of Warcraft, it has never been done nearly as well. All of the common flaws of previous MMORPGs like Everquest and Star Wars Galaxies have been drastically reduced or eliminated altogether. The concept of World of Warcraft revolves around two warring factions: The Alliance and the Horde. The Alliance consists of Humans, Dwarves, Night Elves, and Gnomes. The Horde consists of Orcs, Trolls, Undead, and Tauren. Your character will belong to one of these factions. The players on your faction are your allies, and the players on the opposing faction are your enemies. You cannot talk or trade with players of the opposing faction, and there are many situations where you will fight them. Your faction controls certain areas of the world, where you can play without ever seeing a member of the opposing faction. However, as you grow more powerful, you will be sent into zones where you will come across enemy players. On certain servers, you are able to fight them, while on other servers conflict will be more avoidable. The two server types, player vs. environment (PvE) and player vs. player (PvP) is a great concept that allows players to choose whether to focus on combat with monsters or combat with enemy players. Regardless of what server you choose, you will still be able to participate in both PvE and PvP when you want to. After you have chosen your faction, you will choose your race. All eight races look significantly different, have many different ways of customizing thier looks, and have unique abilities and passive bonuses that can give them an edge in combat. There are a total of nine "classes" to choose from, each of which use After you have chosen your class, you customization options are not over. Starting at level 10 you will gain a talent point every level, which can be applied boosting one of your abilities, or sometimes to learning a new one. Your character will specialize in one or two aspects of your class. For example, Priests have the choice of boosting their ability to heal or boosting their damaging spells, while Shamans can specialize in casting magic or in melee combat. With talent points there are thousands of combinations for your class, meaning you can be very unique. At any rate, once your character has been created you will enter the world. You will immediately be sent on quests to defeat monsters, gather items, and explore new places. Your first few levels will be quick and uninterrupted; you should have no problem reaching level ten in a couple hours. You will learn the Level 60 may sound a long way off, but in reality it doesn't take years, or even months to reach. In a solid month or two of fairly casual playing your character When you don't want to work on making your character more powerful, you can work on improving your "professions" - skills that either involve collecting raw When you want to engage in PvP battles, you may choose to enter the "Battlegrounds," which are huge arenas where large PvP battles occur. Some battles involve simply killing enemy players, while others involve capturing a flag or defending key bases from enemies. Even if you lose, you will have still gained tons of points for all the players you have killed. Battlegrounds are open to players starting at level 20, and are set up in blocks, where all people level 20-29 will play together, 30-39 together, and so on. This way, you don't have to worry about getting completely decimated by a player who can kill you in one hit. Never before in MMORPGs has player vs. player combat been so accessible. From everything I have said, World of Warcraft sounds like an awesome game and the best MMORPG by far. This is true; don't get me wrong. However, I would be deceiving you by not to mention the disadvantages. The first thing is the community. If you've played other Blizzard games online, you may have noticed that many of the people who play them are loud and immature. Unfortunately, many of the players in this game behave the same way. There's not much you can do about it, but if you join a mature guild you will always have plenty of well-behaved people to play with, so the community is never an obstacle for enjoyment in this game. Since this is a role-playing game, you may wish to actually "role-play" your characters - pretend you are your character. Blizzard has set up several official role-playing servers, so you can be with other players who like to role-play, and no one will make fun of you. In fact, if they do they will face punishment from Blizzard, which is remarkably fast about addressing any concerns you may have about the game. Another small problem is the monthly fee. Yes, this game costs $15 a month to play besides the money you pay for the game. Depending on your age and your ability to acquire money, this may be a factor that stops you from playing this game. Blizzard is not trying to rip you off; this game requires tons of expensive servers to run, and they employ many people to take care of any possible concerns you have with the game. After playing this game for a month, you will definitely discover that it is worth the monthly fee. Switching to a new topic, the graphics and sounds of this game are nothing spectacular. If you are expecting beautiful looking character models and landscapes, you will be disappointed. However, the advantage to having a game with mediocre graphics is that you only need a mediocre computer to play it - you will most likely not have spend a dime upgrading any part of your computer to run this game. And if you do have a higher end system, this game does look very nice, but not nice enough that it slows down your framerate at all. There is a little bit of lag in this in the busy areas of the major cities, but that's it - you won't experience lag anywhere else. If you have ever played an MMORPG and didn't like it because it was too slow, too boring, or too complex, you obviously did not play World of Warcraft. World of Warcraft has solved the problems of other MMORPGs. In a sense, it has brought this field a step closer to perfection. Just as Warcraft 1 revolutionized the field of Real Time Strategy games, World of Warcraft has revolutionized the field of MMORPGs, and has brought gaming to a whole new level. This game must be recognized by all as key step towards the evolution of gaming, and only a perfect rating is right for this outstanding game. |
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